Starship Troopers Terran Ascendancy Compatibility Patch Download
- Starship Troopers Terran Ascendancy Mod
- Starship Troopers Terran Ascendancy Compatibility Patch Download Windows 7
- Starship Troopers Terran Ascendancy Cheats
Download Starship Troopers: Terran Ascendancy for free - 2000, Action, Bird's-eye view, Licensed Title, Real-Time, Sci-Fi / Futuristic, Strategy, Windows - Get Old Games Abandonware. Starship Troopers: Terran Ascendancy Full Patch This patch fixes the common 'drop to desktop' problem, as well as other USB and input device related crashes. If you are unable to play the game on your machine, then download and install this patch however, this patch is not required if the game is currently working on your system.
Developers | |
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Publishers | |
Engines | |
Release dates | |
Windows | October 27, 2005 |
- Starship troopers terran ascendancy download. Starship Troopers: Terran Ascendancy is a video game published in 2000 on Windows by MicroProse Software, Inc. It's an action and strategy game, set in a real-time, sci. Based on Paul Verhoeven's film adaptation of Robert Heinlein's classic sci-fi novel Starship Troopers, Starship Troopers: Terran.
- Starship Troopers: Terran Ascendancy screenshots: The real time strategy genre is truly limitless, allowing the gamer to control and manipulate various units in a never-ending struggle to eliminate his or her enemy - Starship Troopers is no exception.
- 6 years ago 504 views. Starship Troopers: Terran Ascendancy Full - Download Now 2015.
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Warnings
- SafeDisc retail DRM no longer functions properly on Windows Vista and later (see Availability for affected versions).
Starship Troopers | |
---|---|
Starship Troopers: Terran Ascendancy | 2000 |
Starship Troopers | 2005 |
Starship Troopers - Terran Command | 2020 |
General information
- MobyGames Page
- Strangelite Studios (archived)
- Starship Troopers Game (archived)
Availability[edit]
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | English copies use a simple disc check, while European copies use SafeDisc v4 DRM[Note 1]. |
- SafeDisc retail DRM no longer functions properly on Windows Vista and later (see above for affected versions).
- This game is not available digitally.
Demo[edit]
- Two demos are available; Outpost 29 and Plasma Mountain.
Essential improvements[edit]
Patches[edit]
- Install the latest patch(v.5.24), available here or here. It is compatible with all the previous versions, adds additional multiplayer and co-op maps and fixes various bugs.
Skip intro videos[edit]
Use -skipmov command line argument[3] |
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Game data[edit]
Configuration file(s) location[edit]
System | Location |
---|---|
Windows | %USERPROFILE%DocumentsEmpire InteractiveSSTSettings |
Save game data location[edit]
System | Location |
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Windows | %USERPROFILE%DocumentsEmpire InteractiveSSTSaves |
Video settings[edit]
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | Use FOV Changer. Requires fixed EXE. | ||
Windowed | Use SpecialK. | ||
Borderless fullscreen windowed | Use SpecialK. | ||
Anisotropic filtering (AF) | Can be forced through the GPU control panel. | ||
Anti-aliasing (AA) | Can be forced through the GPU control panel. | ||
Vertical sync (Vsync) | Can be forced through the GPU control panel. | ||
60 FPS and 120+ FPS | No frame rate cap. |
Widescreen resolution[edit]
Use modified .exe[4] |
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Input settings[edit]
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | See the glossary page for potential workarounds. |
Audio settings[edit]
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound effects, music and voice. | |
Surround sound | Up to 7.0 output with DirectSound3D restoration software. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 2.0. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Czech retail only. | |||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish |
Issues unresolved[edit]
Random low sound volume[edit]
- Sometimes during gameplay after the commander gives new mission instructions the music and sound effects volume stays low.
Quick Save and Quick Load the game to reset the sound volume levels[5] |
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Missing lighting[edit]
- If
Shader Quality
is set onLow
orHigh
, surfaces will not be lit properly.[citation needed]
Change Shader Quality to Medium [citation needed] |
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Issues fixed[edit]
Corrupted graphics on AMD/ATI graphics cards[edit]
Install WineD3D[6] |
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Notes
|
Game jumps to menu after level 'Offensive'[edit]
Change level name[7] |
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Lemonade tycoon 2 key generator. Notes
|
Other information[edit]
Enable developer console and cheats[edit]
Use -devuser command line argument[8] |
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|
Command | Description |
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god | God mode |
ammo | Unlimited Ammo |
evileye | Bugs die instantly when targeted |
gun | Toggle gun model display |
banzai | Invincibility, instant kill, and fast speed |
speed # | Multiply game speed by # |
VR support[edit]
3D modes | Native | Notes |
---|---|---|
vorpX | G3D Officially supported game, see official vorpx game list. |
Other information[edit]
API[edit]
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Middleware[edit]
Middleware | Notes |
---|---|
Audio | DirectSound3D |
System requirements[edit]
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 (SP4) / XP | XP |
Processor (CPU) | 2.0 GHz | 3.0 GHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce FX 5600 ATI Radeon 9600 128 MB of VRAM DirectX 9.0c compatible Shader model 2.0a support | Nvidia GeForce 6800 256 MB of VRAM Shader model 3.0 support |
Notes
- ↑SafeDisc retail DRMdoes not work on Windows 10[1] and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
References
- ↑Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑WSGF - Starship Troopers
- ↑Starship Troopers WSGF
- ↑ 5.05.1Verified by User:Antrad on December 15, 2017
- ↑Verified by User:Suicide machine on August 13, 2016
- ↑Verified by User:Suicide machine on August 9, 2018
- ↑GameFAQs - Starship Troopers
- > >
- Starship Troopers: Terran Ascendancy
Starship Troopers: Terran Ascendancy
Windows - 2000
Description of Starship Troopers: Terran Ascendancy Windows
Read Full DescriptionSquad-based real-time strategy games are, for the most part, a rare lot. Only this, Commandos and Ground Control really spring to mind. Well, Gunlok, too, but I only thought of that because I can see it from where I'm sitting. It's under a pile of games I actually like.. But back to Starship Troopers.
Based graphically and operationally on the film, Starship Troopers takes several cues from Heinlein's book by adding (or returning, if you want to look at it that way) powered armour, long-range jump capability and the infamous micro-nukes from the book. The missions that result are a surprisingly comfortable hybrid of the film's pitched battles and the book's guerrilla/terrorist military actions.
Missions featuring the film's gun-emplacement-laden forts, holding off literally hundreds of bugs while you wait for a dropship to cart you out of the danger zone go hand-in-hand with a truly innovative propaganda mission that sees you safeguarding an unscrupulous TV presenter as he films the recently evacuated inhabitants of a faming community being 'safely' returned to their homes.
The defining feature of squad-based RTS games is that there's no way to reinforce your team once you enter the combat zone. Okay, there's the odd mission where you get an extra squad member to babysit or a rescue mission with some healable walking wounded, but the fundamental dynamic of this game is that you have to keep your troops alive from the beginning of a mission to the end. Wounded troopers can be med-evac-ed mid-mission if you've chosen a medic as one of your support troopers (support troopers feature psychics, snipers, medics and the minelayer/armour-healer engineers), but should you run out of med-evac resources (four per medic per mission), you're pretty much obliged to return to wherever your troopers died and retrieve his dog-tags. This sort of brings me to my first of a couple of issues with the game, that being that, if one of your troopers has wandered off on his own he pretty much deserves to die for being an idiot.
The bugs of Starship Troopers are quite incredibly tough customers, pretty much capable of taking out any one of your troopers, no matter how well-armed and -armoured he may be, and in most cases, well able to take out packs of three, maybe four troopers single-handedly. This pretty much means that the 'squad-based' part of the game degrades into 'terrified, huddled clump of damp-trousered soldiers-based' because you simply don't dare move anyone away from the main body of your squad.
There are exceptions, of course. Your missile troopers, grenadiers and the marvellous micro-nukers must be given specific fire orders, so as not to fire a ball of instant, firey disintegration into the middle of a crowded combat zone and this occasionally leads them to wander off in odd directions when the fire order is given in order to find a direct line of sight to their target. Sadly, nobody follows them to provide cover and if you're not careful they tend to die before firing their ordnance. Also, this 'wandering off to find a good shot' business can get slightly annoying when you're ordering them to fire at a Tanker bug (see the film) and they wander off to find a good shot at the ground the Tanker is standing on, rather than just pointing upward at the 20-foot-tall monstrosity that's just heaved itself up out of the ground.
RPG-style experience levels, awarding points for missions completed, bugs killed and the like, is something I've had issues with since the first X-Com game when I didn't dare take my high-ranked officers out into the field because of the killer morale penalty should they be killed. In Starship Troopers, only the high-ranked troopers can wear the big, stompy suits, but fielding a mass of stompy-suited rankers the whole game leaves you extraordinarily vulnerable should one of them die and leave you with nothing but a raw recruit who not only can't wear a suit but can't carry the heavier weapons to replace him.
Similarly, bringing low-ranked, unarmoured troops into the field not only leaves you lacking firepower due to their inexperience, they don't kill anything anyway and they pretty much mess up your squad dynamic by forcing you to use one of your minigunners to switch to the missile weapons the raw recruits aren't allowed to carry. It's a minor set of gripes on an otherwise pretty fantastic game, but it all smacks of poor planning and a marketing-driven need to keep to the unarmoured death-seekers of the film who, let's face it, were just asking to be bug-meat rather than Henlein's walking tanks.
All in all, though, there's nothing so bad about Starship Troopers that you don't just mutter darkly for a moment when you spot it, then carry on with this sequel-in-software. Starship Troopers is a lovely game for fans of the film, made by fans of the book who bring enough of the book back into the gameplay that it's a good game for fans of the book as well.
As for the people who couldn't care less about the film or the book, it's a nice squad-based RTS that has a very individual style that hasn't really been replicated anywhere else and a pretty decent level of tension and exhilaration to keep you playing through to the end.
Review By HOTUD
External links
Captures and Snapshots
Screenshots from MobyGames.com
Comments and reviews
Old442020-12-151 point
Played the game 30 years ago (yes im old) and loved it. Waiting for Terran Command in 2020/21 to embrace it again
Mr Farts2020-11-121 point
If you download the ris, it ends up in Russian. The iso version is in English, just make sure you run in the low resolution settings. Worked perfectly after I set it to the lowest setting.
Man I love this game.
Non-ruski2020-05-034 points
How can I run it in english
danielradcliffe2020-04-242 points
am is it in German/Russian? or have i done something
CMDRZOD2019-12-042 points
Having a blast with this game on Win 10. use dgvoodoo2 like this tutorial shows:
https://www.pcgamingwiki.com/wiki/Starship_Troopers:_Terran_Ascendancy
SPARTAN 7912019-09-25-1 point
como puedo hacer para que el juego corra en windows 8.1 ya probe compatibilidad y nada solo llega al menu de inicio donde se muestra a rico junto con el que tiene el exo esqueleto
Daniil2019-08-210 point
Did anyone succeeded in running it on Win10 or under Wine. I have no luck.
On windows i see the background but there are no buttons
wolf2019-05-279 points
why is the game is in Russian
chompskyhomp2019-03-311 point
COME ON, YOU APES WANNA LIVE FOREVER?!?
Trial2018-11-161 point
Im new on this, i cant get it installed.
Gilanden2018-09-091 point
Why are all the starship trooper games in Russian now?
Kevdhall2018-08-042 points
One of the best games of any genre ever produced. I would like to see a modern reboot. Regardless I'll be playing this one.
Thumper6062018-05-104 points
had lots of fun with this game, and modifying the game files to boost the soldiers performance works good
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Starship Troopers Terran Ascendancy Mod
Various files to help you run Starship Troopers: Terran Ascendancy, apply patches, fixes, maps or miscellaneous utilities.
Starship Troopers Terran Ascendancy Compatibility Patch Download Windows 7
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